The Application of a Scramble Method Assisted by Crossword Games to Improve Indonesian Vocabulary Mastery
DOI:
https://doi.org/10.58737/jpled.v6i2.1139Keywords:
Scramble Method, Crossword Games, Vocabulary Mastery, Indonesian LanguageAbstract
This study aimed to improve second-grade students Indonesian vocabulary mastery through the implementation of the scramble method based on crossword games. Vocabulary mastery is a fundamental component that supports language skills and reading literacy in elementary school students. This research employed classroom action research using the Kemmis and McTaggart model, conducted in two cycles. The research participant were 24 second-grade students at a public elementary school in East Jakarta. Data werw collected through vocabulary mastery tests, classroom observation and documentation. Quantitative data were analyzed descriptively by calculating mean scores and learning mastery percentages, while qualitative data were analyzed through data reduction and interpretation of observation results. The findings revealed a gradual improvement in students vocabulary mastery across each cycle. Both the average scores and mastery levels increased after the implementation of the scramble method integrated with crossword games. These results indicate that the scramble method combined with crossword games effectively promotes active, engaging, and meaningful learning experiences, thereby enhancing Indonesian vocabulary mastery among second-grade elementary school students.
Downloads
References
Apriani, A. (2022). Meningkatkan Penguasaan Kosakata Bahasa Indonesia Melalui Metode Scramble Pada Siswa Kelas IV SDN 1 Jeringo. Journal of Mandalika Literature.
Mustadi, A., Purnanto, A. W., Sayekti, O. M., Andini, N. A., Dwidarti , F., Ariestina, H., . . . Ibda, H. (2022). Bahasa dan Sastra Indonesia SD Berorientasi Kurikulum Merdeka. Yogyakarta: UNY Press.
Prastyo, A. B., Sodiq, S., & Suhartono. (2021). Perkembangan Kosakata Pemelajar Sekolah Dasar. Jurnal Education and Development.
Sari, M. U., Kasiyun, S., Ghufron, S., & Sunanto. (2021). Upaya Meningkatkan Penguasaan Kosakata Bahasa Indonesia dengan Menggunakan Permainan Anagram di Sekolah Dasar. Jurnal Basicedu, 3614-3624.
Utami, Y. H., & Ningsih, T. (2025). Peran Pendidikan Terhadap Pembentukan Sosial Siswa di Sekolah Dasar. Jurnal Lensa Pendas, 154-162.
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Bella Leander, Robiatul Munajah

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Journal of Practice Learning and Educational Development is licensed under a Creative Commons Attribution 4.0 International License. This permits anyone to copy, redistribute, remix, transmit and adapt the work provided the original work and source is appropriately cited.










