Development of Local Wisdom-Based Quiz Card Treasure Media for Strengthening Spatial Intelligence of Elementary School Students

Authors

  • Angga Setiawan STKIP PGRI Trenggalek https://orcid.org/0000-0003-4056-2596
  • Intan Susetyo Kusumo Wardhani STKIP PGRI Trenggalek
  • Wawan Prasetyo STKIP PGRI Trenggalek
  • Diyanti Jati Pratiwi STKIP PGRI Trenggalek
  • Lataniya Fie Dzikry STKIP PGRI Trenggalek

DOI:

https://doi.org/10.58737/jpled.v6i2.1172

Keywords:

Quiz Card Treasure, Local Wisdom, Spatial Intelligence, Media Development, Elementary School

Abstract

This research is motivated by the low spatial intelligence of elementary school students in visualizing abstract spatial concepts within Natural and Social Sciences (IPAS) learning. The objective of this research is to develop the Quiz Card Treasure medium based on Trenggalek local wisdom that is proven valid, practical, and effective in strengthening students' spatial abilities. The method employed is Research and Development (R&D) utilizing the ADDIE development model, which comprises the Analyze, Design, Development, Implementation, and Evaluation stages. The research subjects involved 75 fourth-grade students from three elementary schools in Trenggalek Regency. Data collection techniques included expert validation sheets, response questionnaires, and performance tests. The results indicate that the developed medium met the "very valid" criteria, with feasibility percentages of 90% for material, 92% for media, and 90% for instructional design. The practicality test received a very positive response, with 92% from teachers and 93% from students. The effectiveness test demonstrated a significant improvement in learning outcomes, achieving an average N-Gain score of 0.65, classified in the medium category. It is concluded that integrating treasure hunt game mechanisms with local wisdom content effectively stimulates students' visualization and directional orientation abilities, making it a suitable innovative learning solution for elementary schools.

Downloads

Download data is not yet available.

References

Aldy, Aminullah, Assidiq, I., Haliq, M. I., & Kamil, A. (2025). Model Treasure Hunt Berbantuan Media Gambar untuk Meningkatkan Hasil Belajar Peserta Didik Kelas IV. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 8(7), 7171–7177. https://doi.org/10.54371/jiip.v8i7.8429

Amrullah, M. F., Juniarso, T., & Yustitia, V. (2022). Efektivitas Discovery Learning Berbantuan Media Question Card Terhadap Hasil Belajar Ips Siswa Kelas IV. GentaMulia:Jurnal Ilmu Pendidikan, 13, 174–183.

Anita, Y., Alfi, C., & Fatih, M. (2024). Pengembangan Media Google Sites Berbasis Augmented Reality Materi Kenampakan Alam Meningkatkan Kecerdasan Visual Spasial Siswa Kelas V SD. Literasi: Jurnal Ilmu Pendidikan, 15(2), 130. https://doi.org/10.21927/literasi.2024.15(2).130-140

Arifin, M. B. U. B. N. (2015). Buku Ajar Metodologi Penelitian Pendidikan.UMSIDA PRESS, Sidoarjo

Bekti, H. T., Pratiwi, D. J., & Nugroho, W. (2023). Pengembangan Media Flipbook Berbasis Visual Literacy Untuk Meningkatkan Kecerdasan Spasial Siswa Pada Pembelajaran IPA Sekolah Dasar. TANGGAP : Jurnal Riset dan Inovasi Pendidikan Dasar, 4(1), 1–12. https://doi.org/10.55933/tjripd.v4i1.582

Budianti, Y., Rangkuti, I. P., & Nasution, F. (2020). Pengaruh Media Tebak Gambar Terhadap Kecerdasan Visual Spasial Di Ra Al Musthafawiyah Kecamatan Medan Tembung. Jurnal Raudhah, 8(1), 34–43.

Faridah, Z., & Muzakki, A. (2024). Strategi Meningkatkan Potensi Kecerdasan Visual- Spasial Peserta Didik Di Tingkat Sekolah Dasar. Journal Education Madrasah Ibtidaiyah, 2(1). https://jurnal.staisenorituban.ac.id/index.php/MIEJ

Genissa Putri, A., Muhimmah, H. A., Zuhdi, U., Setiawan, R., Korespondensi, P., & Putri, A. G. (2025). Pengembangan Media Game Edukasi “Ethnotopia” Berbasis Roblox Dengan Pendekatan Etnopedagogi Untuk Integrasi Kearifan Lokal Trenggalek Dalam Pembelajaran. JURNAL PENELTIAN PENDIDIKAN GURU SEKOLAH DASAR (JPPGSD), 13(11), 2878–2891. https://ejournal.unesa.ac.id/index.php/jurnal-penelitian-pgsd/article/view/72223

Indra Saeful Hidayat, & Agus Abdullah Ashari. (2023). Pengaruh Penggunaan Media Pembelajaran Animasi Powtoon terhadap Kecerdasan Visual Spasial Siswa Pada Mata Pelajaran Matematika Kelas VI MI Miftahul Khoer. Journal of Teacher Training and Educational Research, 1(2), 53–61. https://doi.org/10.71280/jotter.v1i2.216

Kartika, H., & Firmansyah, D. (2022). Melatih Kecerdasan Visual-Spasial Siswa SMA dengan Scaffolding Berbantuan Media 3D. INCOME: Indonesian Journal of Community Service and Engagement, 1(1), 24–29. https://doi.org/10.56855/income.v1i1.16

Kusumadewi, R. A. K., & Subroto, W. T. (2019). Development of Quiz Card Media to Improve Reading Skills and Critical Thinking on Student. International Journal of Educational Research Review, 4(3), 367–372. https://doi.org/10.24331/ijere.573874

Mustofa, M. A. (2024). Metodologi Penelitian Kuantitatif, Kualitatif, Dan Rnd. Yayasan Putra Adi Dharma.

Putri, J. H., Syahputra, E., & Mulyono. (2019). Pengembangan Media Pembelajaran Berbasis Makromedia Flash Dengan Menggunakan Pembelajaran Berbasis Masalah Untuk Meningkatkan Kkemampuan Spasial Dan Motivasi Belajar Siswa. Paradikma Jurnal Pendidikan Matematika, 12(2), 1–11.

Ramlah, F., Mukminin, A., & Raudhatul Jannah, S. (2023). Pengaruh Penggunaan Media Flash Card terhadap Kemampuan Berpikir Simbolik dan Kecerdasan Linguistik Anak Usia 5-6 Tahun. Murhum : Jurnal Pendidikan Anak Usia Dini, 4(1), 259–271. https://doi.org/10.37985/murhum.v4i1.202

Rosidah, L. (2014). Peningkatan Kecerdasan Visual Spasial Anak Usia Dini Melalui Permainan Mazelaily Rosidah. JPUD - Jurnal Pendidikan Usia Dini, 8(2), 291–300. https://doi.org/10.21009/jpud.v8i2.3593

Saleh, M. S., Syahruddin, Saleh, M. S., Azis, I., & Sahabuddin. (2023). Media Pembelajaran. EUREKA MEDIA AKSARA. https://repository.penerbiteureka.com/publications/563021/media-pembelajaran

Salsabila, M., Sesrita, A., & Rajagukguk, Z. F. (2024). Kecerdasan Visual-Spasial Pada Siswa Sekolah Dasar : Analisis Jurnal Tahun 2020-2023. Karimah Tauhid, 3(6), 6692–6706.

Santoso, A. (2022). Pengaruh Media Pembelajaran Google Earth Terhadap Kemampuan Berpikir Spasial Siswa SMA. Geodika: Jurnal Kajian Ilmu dan Pendidikan Geografi, 6(2), 152–162. https://doi.org/10.29408/geodika.v6i2.5998

Setiawan, A., Yunitasari, I., Dzikry, L. F., & Pratiwi, D. J. (2025). Pengaruh Model Pembelajaran Integratif Kearifan Lokal Terhadap Literasi Emosi Siswa Sekolah Dasar. Jurnal Pendidikan DEWANTARA: Media Komunikasi, Kreasi dan Inovasi Ilmiah Pendidikan, 11(2), 1–13. https://doi.org/10.55933/jpd.v11i2.1049

Setiawan, A. (2024). Pengembangan Media Wayang Berbasis Kearifan Lokal Untuk Meningkatkan Literasi Budaya Pada Siswa Kelas 5 Sekolah Dasar. Dawuh Guru: Jurnal Pendidikan MI/SD, 4(2), 147-162

Downloads

Published

2026-06-01

How to Cite

Angga Setiawan, Intan Susetyo Kusumo Wardhani, Wawan Prasetyo, Diyanti Jati Pratiwi, & Lataniya Fie Dzikry. (2026). Development of Local Wisdom-Based Quiz Card Treasure Media for Strengthening Spatial Intelligence of Elementary School Students. Journal of Practice Learning and Educational Development , 6(2), 1711–1723. https://doi.org/10.58737/jpled.v6i2.1172

Similar Articles

1 2 3 4 5 6 7 8 9 10 > >> 

You may also start an advanced similarity search for this article.